
What can UX/UI folks learn from Game Design?
In just 30 minutes, learn how to analyse and test any interactive system with a game lens, using well established and very effective tools from the game designer’s toolkit.
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In this 30-minute video we’ll explore two key game design lessons for UX / UI designers and creative practitioners who work with interactive systems.
First is a framework to analyse how games work (Mechanics), how people interact with them (Dynamics), and how they feel while playing (Aesthetics). I’ll demonstrate how you can use the MDA framework to research any interactive system, not just games.
We’ll then dive into playtesting, the art of facilitating playful user experiences and experiments at all stages of a project. Playtesting is fundamental to game design: one simply can’t make a game without thoroughly testing it. Because of that, there are well established and very effective playtesting practices that we can borrow to test any interactive system, not just games.
What you’ll learn

The MDA framework, widely used to analyse how games work (Mechanics), how people interact with them (Dynamics), and how they feel while playing (Aesthetics).

How to use the MDA framework to research any interactive system, not just games.

The Playtesting Protocol, the art of facilitating playful user experiences and experiments at all stages of a project.

How to borrow well established and very effective playtesting practices to test any interactive system, not just games.
30 minutes of video lessons – Practical, go-at-your-own pace learning
Access the community – Join our Discord and connect with thousands of SuperHi students and alumni
Continued help – Help from our expert teachers and educators with years of experience in the industry
Anybody who wants to up their UX/UI game by playing, analyzing, designing, and testing... games!
You need a computer (MacOS, Windows, or Linux) with the latest version of Chrome installed and a broadband internet connection.
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Syllabus
What can UX/UI folks learn from Game Design?
In just 30 minutes, learn how to analyse and test any interactive system with a game lens, using well established and very effective tools from the game designer’s toolkit.
Your instructors
Our instructors have decades of professional experience, have spoken at international conferences and have won countless web design awards.

Matteo Menapace
Matteo designs cooperative games and helps people tackle real-world challenges playfully. He co-designed daybreakgame.org, a board game about stopping climate change.
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